
Race across the Solar System
Launch probes to the Moon, Mars, the Asteroid Belt, Jupiter, Europa, Venus and Mercury. Be first to survey a world, catch its launch windows, then build outposts that pay every round.
Near-future strategy card game · 1–4 players
A signal is coming. Who will answer first?
In the near future, Earth factions race to lead humanity into the Solar System. Finance infrastructure on Earth, launch probes to the Moon, Mars, the Asteroid Belt and the moons of Jupiter, build outposts, and train artificial intelligence that is powerful but dangerous. Somewhere out there, another civilization is waiting to be heard.
The game’s opening film.

Launch probes to the Moon, Mars, the Asteroid Belt, Jupiter, Europa, Venus and Mercury. Be first to survey a world, catch its launch windows, then build outposts that pay every round.

Artificial intelligence pays big, but every deployment adds Stress. Let Stress outrun Control and incidents follow. Push too far and your AI breaks out as the Rogue AI: everyone’s problem.

In round 9 a signal reaches Earth. Detect it, translate it and send a reply before your rivals do. Translate carefully: a misunderstood message can turn one of five civilizations hostile.

Twelve rounds of four actions, taken one at a time in turn. Trade with rivals, play cards from a shared market, fund megaprojects together, or slow down whoever is ahead.
Screenshots from the game. Click one to see it full size.
Each faction has its own headquarters, its own edge and its own way to win.
New York
They do not ask what the future is worth. They ask who is selling.
Bern
Four thousand scientists, one vote each, and no patience for secrets.
Kourou
Every member owns a share of the rocket. Every member wants it flown.
Tokyo
Nobody runs the Network. That was the design, and now it is the question.
Reykjavík
Whoever keeps the lights on decides what they shine on.
London
If it happened and nobody reported it, the Alliance wants to know why.
Singapore
Paid to imagine the worst day. They hope never to be proved right.
Bengaluru
Elections are slow. Engineers are not.
Cape Town · Public Mandate
They never built a rocket. They decide which ones get built.
Choose a preset (Standard, Classic, Quick, Chaos) or switch the extensions yourself.
Industry, Science and the Public react to everything you do. Face dilemmas, deliver public demands, and keep your standing, or face protests. Adds a faction: the Civic Assembly.
Space elevators, compute grids, a Venusian cloud city: shared projects every faction can fund for Prestige and lasting perks.
Translations can be wrong. Misunderstandings sour the civilization’s mood until someone clarifies.
From gentle to brutal: how dangerous an AI that escapes its owner becomes. At the Singularity, nobody wins.
1–4 players. Fill any seat with a computer opponent (easy, normal or hard), play alone, or share one screen.
Invite Steam friends, play over your local network, or join a public server.
A guided tutorial and an in-game guide to every faction, technology and event.
Windows, Linux, Steam Deck
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A signal is coming. Who will answer first?